Posts Tagged ‘games workshop’

gamingbuttonBack in 1987, Games Workshop released the board game of Blood Bowl. Based on American Football, the blood letting game was huge for us back then and when news hit that a 2009 PC (and XB360) version was to be released, I was most excited.

So much so that I couldn’t wait for the October hard copy release in Australia and even the September Steam release wouldn’t keep me calm.

I went and paid money and bought it direct from the Blood Bowl website.

So what do I think of it? Glad you asked.

The gameplay has a couple of options. You can play the original boardgame rules or play the Living Rulebook rules which has all the extra injuries and skills etc. You also get to play real time or turn based.

For me, it was about replicating the boardgame so I play the Blitz rules (Living Rulebook) and turn based.

And it is fun. The flashbacks are there to the old days of the frustration of Skaven running past you to score and the joy when they meet your minotaur who scraps them of his feet. The ‘please please make this pass” tension as you throw the hail mary in the final turn to steal a win…It is fun very very fun. BUT!

Yes there are a couple of buts with this game.

The load times before and after a game are a joke. If you play a 24 team competition, be prepared to be able to bake a cake as you wait for the PC to compile the AI matches.

The controls are fine but could have had a bit of refining down but this is only slight once you are aware of them.

Multiplayer! The big reason for wanting to get my hands on the game. A nightmare to set up a match between yourself and a mate. Very slow search engine to locate the game, crashes when trying to import the other players team and vice versa. Saying that, they have released a new patch to address this but I have not tried before this review.

Graphically. Are pretty good. A very nice amount of blood flies and you can zoom right in to see the pain. It is nothing outstanding but for an essential sporting game, it looks good.

Sound. You can tire of the commentators after a few games, the sounds of the hits are satisfying and the crowd going wild and louder as you approach the touchdown line makes for a very exciting match.

Post Match/Pre Match. The management of your team before and after the match was one area I was looking forward to. I was not disappointed. You can train a player before the game to get a boost for one match, you can buy sports performance enhancing potions, you can bribe the ref you can even bribe the other teams players. After the match you add up your Star Player points and level up your player to give them extra skills in Strength, Agility, General and even a mutation or two. One of my favourite players in my Tides of Chaos team is the Chaos Warrior with Tentacles and a Prehensile Tail, try running pass that bastard you skaven skum.

Look overall I have been playing this game pretty much non stop since last Monday (20th). I thoroughly enjoy it enough to over look its shortcomings but if you were not a Blood Bowl gamer of old, you may have trouble getting in to it.

It would have been a bigger success if the price was around the $40-50 mark instead of the $60-70.
After several games vs some mates, I need to adjust just how fun this games is and add at least an extra fish

For Blood Bowl Fans: fishratefishratefishratefishratefishratefishratefishratefishrate

For new to blood bowl: fishratefishratefishratefishratefishratefishrate


That’s right, my addiction to MMOs has a new player on the block.
Warhammer Online

Now I played the table top version of Warhammer and Warhammer 40,000 for many years. In fact, I have mates still trying to get me to play again. So when Games Workshop annouced their online version, I was instantly hit with drool.
And guess what. It didn’t let me down.
What makes it work?
Every class is different!
That’s right, it means if I choose a Black Orc, the main tank/melee for the greenskins, his skills and talents are completely different to chaos’ Chosen or Marauder. This means no more duplicates of characters with just different faces!
Quests make sense
Each quest follows a story and each quest relates to the next quest. No more mindless, must kill this just for..we just because i was told to.
Not gear dependant
Hooray! It is not about “I must have this to be better than everyone else”. Yes of course there is gear that helps but it is more how you play your character and which talent tree you go down.
Public Quests
My favourite part of the game. Through each chapter, there are areas called Public Quests. What happens here is a three part quest starts every 5-10min where anyone and everyone can join in. No need for a party, can enter at any stage whether its part 1 or part 3. And once complete the loot is decided on contribution and luck of the dice. the higher you rank, the better the loot. If you get nothing, just wait 2 mins for the event to start again! Best idea ever!
Realm Vs Realm
Warhammer’s pvp part of the game. There are a couple of options of how you can RvR. You can join RvR Scenarios (battlegrounds) which has 3 different battlegrounds to choose from. Best part is you can join the queue just by clicking an icon on your hud therefor you can keep questing while you wait. No more hanging out at the local BG hut. And then there is the live RvR. Each terriotory has a section that is dedicated to RvR so all you have to do is wander down there and start fighting. And the cool thing about RvR, no matter if you are lvl 1 or lvl 40, you contribution and results affect the whole Chaos v Good results for your server.

If you are a MMO addict like myself, I strongly suggest you give Warhammer Online a go.

And if you jump on board, look me up.
Chaos: Tapestry and Order: Drakkhart